
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,0.1,1000);

const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth,window.innerHeight);
document.body.appendChild(renderer.domElement);


const geometry = new THREE.BoxGeometry( 1, 1, 1 );
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
const cube = new THREE.Mesh( geometry, material );
scene.add( cube );

camera.position.z = 5;


function animate() {
	requestAnimationFrame( animate );
	
	cube.rotation.x += 0.01;
	cube.rotation.y += 0.01;
	
	renderer.render( scene, camera );
}
animate();